Put slightly differently, since I’m a GM, my objective is that the GM should be having just as much fun as the players, if not more.

Matt Finch – Spielleitungen sollten so viel Spaß wie Spielende haben. Oder sogar noch mehr.

Put slightly differently, since I’m a GM, my objective is that the GM should be having just as much fun as the players, if not more. Gamemastering is FUN when you stop worrying about it as a performance and start viewing it as administering a role [...] → Weiterlesen